Rein Mostana


Name Rein Mostana Player Raiden
Race Human Country Country of origin
Alignment Chaos Background Criminal
Class Rogue Level 1
Experience 0/250

Core Statistics

Ability Ability Score Ability Bonus Save Proficiency
Strength 11 +1 No
Dexterity 16 +3 Yes
Constitution 10 +0 No
Intelligence 12 +1 Yes
Wisdom 13 +1 No
Charisma 15 +2 No
HP 8
AC 14
Proficiency +2
Initiative +3


Race Human Subrace Super Human
Ability Score Bonus +1 to all
Languages Languages
Racial Property Insert property here
Racial Property Insert property here
Racial Property Insert property here


Background Criminal
Bonus Skills Deception, Stealth
Bonus Tools Gamer Dice, Thief's tools
Benefit Criminal Contact
Ideal Freedom
Bond Something important was taken from me, and I aim to steal it back.
Trait Pickpocket
Trait I would rather make a friend than an enemy.
Flaw If I see something valuable and expensive, I fixate on trying to steal it.


Class Rogue Level 1 Hit Die d8
Class Archetype Thief
Weapon Proficiencies Simple Weapons, Hand Crossbows, longswords, rapiers, shortswords
Armor Proficiencies Light Armor
Skill Proficiencies Sleight of Hand, Persuasion, Investigation, Athletics
Tool Proficiencies Thieves' Tools
Save Proficiencies Dexterity, Intelligence
Class Feature Sneak Attack
Class Feature Expertise (Thieves' Tools, Sleight of Hand)


Skill Ability Bonus Proficient
Athletics Strength +0 No
Acrobatics Dexterity +0 No
Sleight of Hand Dexterity +0 Yes
Stealth Dexterity +0 No
Arcana Intelligence +0 No
History Intelligence +0 No
Investigation Intelligence +0 No
Nature Intelligence +0 No
Religion Intelligence +0 No
Animal Handling Wisdom +0 No
Insight Wisdom +0 No
Medicine Wisdom +0 No
Perception Wisdom +0 No
Survival Wisdom +0 No
Deception Charisma +0 No
Intimidation Charisma +0 No
Performance Charisma +0 No
Persuasion Charisma +0 No


Feat Name Ability Score Bonus Effect
Feat Name AS bonus (if applicable) Effect


Item Weight Properties/Description
Daggers (2)
Thieves' Tool
Net Weight (Total weight of all carried items)
Carrying Capacity (Strength x15)
Gold (gold carried)


School Name Components Range Duration Effect
School Name V, S Range Duration Enter spell effect here
Level 1 Slots: Number of Slots
School Name V, S Range Duration Enter spell effect here
Save DC (8+Spellcasting Ability Bonus+Proficiency Bonus)
Spell Attack (Spellcasting Ability Bonus+Proficiency Bonus)

Quick Combat Reference

HP (Max / Current ) STR Save (STR + Bonuses) INT Save (INT + Bonuses)
AC (AC value) DEX Save (DEX + Bonuses) WIS Save (WIS + Bonuses)
Initiative (DEX + bonuses) CON Save (CON + Bonuses CHA Save (CHA + Bonuses)
Weapon Attack Bonus Damage
Weapon Attack Bonus Damage
Spell Save DC (8 + INT/WIS/CHA + Proficiency Bonus)
Spell Attack (INT/WIS/CHA + Proficiency Bonus)



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