Character Sheet
Name: Hau Kea'pua
Race: Lamia [Strongtail Merfolk]; "Po'e-kai", People of the Surf
Reference: http://i.imgur.com/cL02XBR.jpg
Class: Blackened Oracle of Lore [1]
Level: 1
Game: Reign of Winter
EXP: 1,100/0

Strength: 10 [+0]
Dexterity: 12 [+1]
Constitution: 14 [+2]
Intelligence: 16 [+3]
Wisdom: 12 [+1]
Charisma: 16 [+3]

HP: 10/10
Attacks: +0 Base, +0 Str/+2 Dex,

[13]AC: +1 Natural, +3 Cha, +3 Armor, +2 Shield
Movement: 20', Swim 40'

[+3]Reflex: +0 Base, +3 Cha
[+2]Fortitude: +0 Base, +2 Con
[+3]Will: +2 Base, +1 Wis

Skills: 8
[+3]Craft [+3 Int]
[+3]Diplomacy [+3 Cha]
[+1]Heal [+1 Wis]
[+3]Intimidate [+3 Cha]
[+8]Knowledge (Geography) 1 [+3 Int, +1 Trait]
[+7]Knowledge (History) 1 [+3 Int]
[+7]Knowledge (Nature) 1 [+3 Int]
[+7]Knowledge (Planes) 1 [+3 Int]
[+7]Knowledge (Religion) 1 [+3 Int]
[+1]Profession [+1 Wis]
[+1]Sense Motive [+1 wis]
[+3]Spellcraft [+3 Int]
[+1]Stealth [+1 Dex]
[+5]Survival 1 [+1 Wis]
[+12]Swim 1 [+0 Str, +8 Racial]
[+4]Knowledge (Arcana) 1 [+3 Int]
Native: Common, Aquan
Learned: Elven, Sylvan, Draconic, Skald

Racial Qualities:
+1(2) Natural Armor
Move 5'(20'), Swim 50'(40')
Amphibious: Swim is class skill, can breathe water and air.
Legless: Cannot be tripped.
Low-Light Vision: Double human vision distance.
Alternate Racial Traits: Strongtail (-20' swim speed, +10' land speed), Smoothscale (-1 natural armor, +5' land speed, +10' swim speed)

Class Features
Mystery: Lore
Oracle's Curse: Blackened; -4 to weapon attack rolls
Revelation: In Deepest Currents [constant Endure Elements vs cold temperatures, scaling cold resistance]
Revelation: Sidestep Secret [use Cha in place of Dex for Reflex saves and AC]

Extra Revelation: Sidestep Secret

Restless Wayfarer [+1 Trait to Knowledge: Geography, is class skill, +1 bonus language]
Magical Knack [+2 caster level for wizard spells if this doesn't make it exceed my class level]
If allowed:
Naive [-2 AC vs improvised weapons, -2 CMD vs Dirty Tricks]
Heavenly Touch: At will, touch a dying creature to stabilize it as a standard action.

Equipment 160g
Knife [2g]: d4, 19-20/x2 damage
Studded Leather Armor [50g]: +3 Armor, +5 Max Dex, -1 Check, 15% spell failure
Heavy Wooden Shield [7g]: +2 Armor, -2 Check, 15% spell failure
Kit: Oracle's; backpack, a bedroll, a belt pouch, candles (10), a flint and steel, an iron pot, mess kit, rope, soap, torches (10), trail rations (5 days), and a waterskin.

Spell List
[Oracle] at will
-[0th Level]
Create Water
Detect Magic
Purify Food and Drink
-[1st level] 4/day
Cure Light Wounds
Burning Hands
Protection from Evil

Deepwater Oracle [Merfolk]
In Deepest Currents: The Deepwater Oracle is protected by Endure Elements (cold only). At 5th level, she gains Cold Resistance 2. This increases to 5 at 10th level and 15 at 15th level. This replaces her first level Revelation.
Watery Sight: As the Waves revelation. This replaces her 3rd level Revelation.
Spell Changes: 2nd level Mystery spell replaced with Endure Elements. 4th level Mystery Spell replaced with Augury. 10th level Mystery Spell replaced with Ride the Waves.

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